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JBullet - Java port of Bullet Physics Library

March 3rd, 2008 by admin

Jezek announced a new release of JBullet, a Java port of Bullet. You can check the demos on-line:

Basic Demo: Launch Demo using Webstart
Generic Joint Demo: Launch Demo using Webstart
Bsp Demo: Launch Demo using Webstart
Static Concave Mesh Demo: Launch Demo using Webstart

Notes: requires Java 5.0, needs permissions for OpenGL rendering
For more information, visit the JBullet website at http://jbullet.advel.cz

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Bullet 2.67 Physics SDK available now

March 1st, 2008 by admin

Bullet 2.67 is available now from http://code.google.com/p/bullet/

  • Add support for fast batch raycasting on SPU / BulletMultiThreaded
  • Add support for 16 and 32-bit indexed triangle meshes in SPU / BulletMultiThreaded version.
  • Improved COLLADA Physics export snapshot from any Bullet btDynamicsWorld. Saving the physics world into .dae (xml textfile) can be useful for debugging etc.
  • Initial version for Character Control Demo
  • Bugfixes in ConvexCast support against the world.
  • Added btCapsuleShapeX/Z
  • Added btTypedUserInfo, useful for serialization
  • Added Stan Melax Convex Hull utility library in Extras/ConvexHull. This is useful to render non-polyhedral convex objects, and to simplify convex polyhedra.

The SVN repository is sychronized with the existing sourceforge repository.

Development is ongoing, and outstanding issues will roll into upcoming releases.

Feedback in this forum issue: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=18&t=1947

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