btEmptyShape Class Reference

The btEmptyShape is a collision shape without actual collision detection shape, so most users should ignore this class. More...

#include <btEmptyShape.h>

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List of all members.

Public Member Functions

 btEmptyShape ()
virtual ~btEmptyShape ()
void getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
 getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
virtual void setLocalScaling (const btVector3 &scaling)
virtual const btVector3getLocalScaling () const
virtual void calculateLocalInertia (btScalar mass, btVector3 &inertia) const
virtual const char * getName () const
virtual void processAllTriangles (btTriangleCallback *, const btVector3 &, const btVector3 &) const

Protected Attributes

btVector3 m_localScaling

Detailed Description

The btEmptyShape is a collision shape without actual collision detection shape, so most users should ignore this class.

It can be replaced by another shape during runtime, but the inertia tensor should be recomputed.

Definition at line 31 of file btEmptyShape.h.


Constructor & Destructor Documentation

btEmptyShape::btEmptyShape (  ) 

Definition at line 22 of file btEmptyShape.cpp.

btEmptyShape::~btEmptyShape (  )  [virtual]

Definition at line 28 of file btEmptyShape.cpp.


Member Function Documentation

void btEmptyShape::calculateLocalInertia ( btScalar  mass,
btVector3 inertia 
) const [virtual]

Implements btCollisionShape.

Definition at line 44 of file btEmptyShape.cpp.

void btEmptyShape::getAabb ( const btTransform t,
btVector3 aabbMin,
btVector3 aabbMax 
) const [virtual]

getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version

Implements btCollisionShape.

Definition at line 34 of file btEmptyShape.cpp.

virtual const btVector3& btEmptyShape::getLocalScaling (  )  const [inline, virtual]

Implements btCollisionShape.

Definition at line 47 of file btEmptyShape.h.

virtual const char* btEmptyShape::getName (  )  const [inline, virtual]

Implements btCollisionShape.

Definition at line 54 of file btEmptyShape.h.

virtual void btEmptyShape::processAllTriangles ( btTriangleCallback ,
const btVector3 ,
const btVector3  
) const [inline, virtual]

Implements btConcaveShape.

Definition at line 59 of file btEmptyShape.h.

virtual void btEmptyShape::setLocalScaling ( const btVector3 scaling  )  [inline, virtual]

Implements btCollisionShape.

Definition at line 43 of file btEmptyShape.h.


Member Data Documentation

Definition at line 64 of file btEmptyShape.h.


The documentation for this class was generated from the following files:

Generated on Mon Feb 15 22:22:47 2010 for Bullet Collision Detection & Physics Library by  doxygen 1.6.1