#include "btContactConstraint.h"#include "BulletDynamics/Dynamics/btRigidBody.h"#include "LinearMath/btVector3.h"#include "btJacobianEntry.h"#include "btContactSolverInfo.h"#include "LinearMath/btMinMax.h"#include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h"
Go to the source code of this file.
Defines | |
| #define | ASSERT2 btAssert |
| #define | USE_INTERNAL_APPLY_IMPULSE 1 |
Functions | |
| void | resolveSingleBilateral (btRigidBody &body1, const btVector3 &pos1, btRigidBody &body2, const btVector3 &pos2, btScalar distance, const btVector3 &normal, btScalar &impulse, btScalar timeStep) |
| resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects | |
| #define ASSERT2 btAssert |
Definition at line 71 of file btContactConstraint.cpp.
| #define USE_INTERNAL_APPLY_IMPULSE 1 |
Definition at line 73 of file btContactConstraint.cpp.
| void resolveSingleBilateral | ( | btRigidBody & | body1, | |
| const btVector3 & | pos1, | |||
| btRigidBody & | body2, | |||
| const btVector3 & | pos2, | |||
| btScalar | distance, | |||
| const btVector3 & | normal, | |||
| btScalar & | impulse, | |||
| btScalar | timeStep | |||
| ) |
resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects
Definition at line 77 of file btContactConstraint.cpp.
1.6.1